There are four basic moves - Left, Right, Forward, and Back (L, R, F, B). Turns are 90 degrees, each step begins with 2 feet together and ends with two feet together. Choose a start and end position. The positions may be close together or far apart. You may add obstacles, but safety should be your first concern. |
Robots (partner B) can’t move until given a (paper) program created by partner A, the programmer.
If your robot does not reach his/her destination go back & debug or change the program for the robot to reach the intended destination.
Try adding code for your robot to place an object into a container like an eraser into a cup.
SUPER FACTS!!!
In programming, computers can only carry out tasks that are in the correct order. Sequences that are arranged 'in the correct order', or as a series of instructions can be referred to as an algorithm.
If your robot does not reach his/her destination go back & debug or change the program for the robot to reach the intended destination.
Try adding code for your robot to place an object into a container like an eraser into a cup.
SUPER FACTS!!!
In programming, computers can only carry out tasks that are in the correct order. Sequences that are arranged 'in the correct order', or as a series of instructions can be referred to as an algorithm.
CHECK WITH YOUR TEACHER
Go to Softprint to make a poster that defines "algorithm" and shows your algorithm from Step 1. Refer to Super Facts above to get started.
CHECK WITH YOUR TEACHER |